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JJHLH's ratings

Pinsider JJHLH has rated 8 machines.

This page shows all all these ratings, and forms JJHLH's personal top 8.

Rating comments

JJHLH has written 8 rating comments:

3 years ago
Wow! This game is absolutely stunning! Take one of the most beloved games in pinball history and add awesome enhancements such as a large high-resolution screen with beautiful color dots, shaker, enhanced speakers with improved sound, all LED lighting, and the coolest topper ever! Chicago Gaming knocked this one out of the park. This is as good as pinball gets in my opinion.
3 years ago
This is the top rated game for a reason - it does everything well. This machine has many strengths and no real weaknesses. The theme is original and innovative. The humor is great and adds to the longevity of the game. Lyman's coding is superb. The shots are well thought out and work beautifully. The art is wonderful. The castle toy is an icon of pinball. While I might slightly prefer its twin game, AFM, there is no denying this is a masterpiece.
3 years ago
A very popular game with a deep rule set. Lots of toys on the playfield but it doesn't feel cluttered due to the wide body. Nice use of magnets.
3 years ago
Ths is a very fun game. One of the best of the modern machines. John Trudeau did a masterful job designing the layout and shot selection. Such a wide variety of shots! I like the Newton balls in particular, as well as the subway ramp integrated with the physical ball lock, and movable Slimer bash toy. The Magnaslings are a true innovation, work perfectly, and are wonderfully suited for the ghost theme. I'm even beginning to appreciate the Trudeau gap.

I love the round inserts towards the bottom of the playfield showing how many ghosts have been collected. That gives you two things to shoot for: a high score as well as a high number of ghosts. It reminds me of something you might see on an old EM game, which I like.

Zombie Yeti did a beautiful job with the night cityscape art package with hues of rich purples, blues, and pinks. Hand drawn art is part of the heritage of pinball and this machine honors that tradition in a grand way. I think this is the best looking game out there. The light show is superb. And it sounds great as well. The theme integration is exceptionally well done. Ghostbusters is a happy title that will bring a smile to the face of almost anyone.

One criticism that seems to come up regarding this game is that it's challenging. And that's true. As with most modern Sterns the ball moves around very fast. I'm not a strong player and many of my games are short. However that makes obtaining a good score even more satisfying. This game is perfect for home use since after a quick game all you have to do is push the start button again. And again. And again. Lol.
3 years ago
This is a terrific game. The open playfield and ramps give the game exceptional flow, especially with combinations. This is one of Steve Ritchie's best designs. The upper right flipper adds to the gameplay with the Warp ramp and Away Team shot under the flipper. Multiballs are easy to achieve. I like having the ability to choose which modes you want to play before plunging the ball. I love the kickback from the left outlane!

Sound effects are top notch and theme integration is very well done. There is even some humor in the game, which is always welcome. The light show is perhaps the best in all of pinball. Every light is a color changing LED. The game is simply beautiful to look at. One minor criticism I have is that the translite has photoshopped images of the actors. It is tastefully done, but I prefer hand drawn art.

Like most modern Sterns this game is fast! I prefer games with magnets, like this one. The Vengence shoots balls back towards you at tremendous speed which will definitely keep you on your toes.
3 years ago
I'm not a huge fan of the band, but their music is growing on me after playing this game. This machine has a lot going for it: fun layout, beautiful hand drawn art by Dirty Donnie, rocking music, and deep gameplay.

This may be John Borg's best design. The hammer ball lock is super cool. I always prefer physical ball locks to virtual ball locks since the balls exit the scoop as opposed to the shooter lane. Some people say the hammer partially blocks their view of the upper playfield, but I haven't found that to be the case. The in-line drop targets are reminiscent of something that might be found on an EM game, which is a good thing. It's a nice blend of old and new. A big part of pinball is the tradition, and celebrating that is always appreciated. Sparky has to be one of the coolest toys in pinball. I like games with magnets and this game has 3!

Lyman Sheets did a masterful job with the code. He apparently has a deep affection for this game and it shows with his work on it. Lots of different multiballs available: Cross, Sparky, Coffin, Snake. Crank It Up modes are very rewarding.

It's easy to see why this game is so highly rated.
3 years ago
A classic for a reason. One of the best games out there at integrating humor into the theme. Easy to understand rules. Satisfying gameplay. Terrific all around machine.
3 years ago
A classic. I prefer it's sister game Attack From Mars, but there is no denying this is a fun game with lots of great humor. The castle toy is an iconic part of pinball.