FredZZZ's ratings

Pinsider FredZZZ has rated 8 machines.

This page shows all all these ratings, and forms FredZZZ's personal top 8.


Rating comments

FredZZZ has written 8 rating comments:


9.440/10
1 year ago
i played TMNT for hours. I Love the flow, lights, musics, artwork, the spinning pizza. I was very excited before playing it however the layout of the playfield gave me the strange feeling of a small playing space. Afterall I think that it has the faults of its qualities: there is a good flow but the shots with the upper flip are not easy : it take Time to handle it. The LAIR shot is difficult too. Not so drainy with nudges and most of players can have some fun on a first play, and very fun for the most expérienced players.
8.784/10
1 year ago
A true Classic and under rated game !
this is a very cool pin that always makes you want to come back to it.
A special mention for the bot which is very pleasant to see and play, as well as the callouts « i can see » « i can speak » awesome ... i strongly recommend it, you have to play it
7.587/10
1 year ago
I bought this game and played it for 1 year. It's a good game, but so repetitive. Anyway a special mention for the taxi cab! so funny to hear him ! a good oldie pin with RED and TED, a strong shaker but this left ramp is so hard !
7.807/10
1 year ago
In my opinion, one of the best of the oldies
very very cool. not a lot of modes, but so fun ! I am absolutely a fan of this windy game
8.076/10
1 year ago
I played a lot on it, and this is a very cool game that always makes you want to come back to it.
A special mention for the box and the jumping ball pleasant to see and play
i recommend it, you have to play it
9.024/10
1 year ago
I played a lot on it, and this is a very cool game that always makes you want to come back to it.
A special mention for the castle which is very pleasant to see and play, as well as the callouts
i recommend it, you have to play it
9.288/10
1 year ago
In my opinion, one of the best of the oldies
very very cool. not a lot of modes, but so fun !
9.380/10
1 year ago
This is my first LE and i have to say that I am not disappointed: the look is awesome with its decals, red black colors, the anodized purple paint and a better finished back glass than on the Pro according to me. Then, from the first play, it is obvious that it changes from the old flips that I had (Taxi, Police Force, Road show) like the new ones like an Elvira HOR which has more free area on the playfield . The game is fast, brutal if you play the central targets! The game therefore arises with reinforcement of deadflip, transfer and blocking or we play by feeling and the ball go in all directions :)

In summary on the “pros”
. The video projector really adds a visual aspect but also in the information during the games. Personally I don't have the time at stake to watch the DMD, but more the projections on the playfield (arrows of directions, time remaining on the mode in progress etc)
. The Atmosphere combines carefully chosen sounds and 80´s music, crazy light cinematics (especially with the UV kit) and brings a great immersion in the game.
. The shaker and the subwoofer are mandatory in my opinion. It really changes the experience of the game to physically live the monster grunts
. The shaker on the demonmorgon allows him to move like a damned (Like on the sparky from metallica) the more we put his mouth full the more we want to butt him: D
. This flip is technical, but it has a good flow and I think it is accessible to experts as well as to rookies (my kids of 8 and 15 years old manage to have good games). With a sufficient technical level we can play some crazy multiballs !
. The mods are very numerous, personally even on a pro with 600M in score I havent done all these modes.
. Overall it's a physical flip: I love it! you have to control the descending trajectories a lot, move the flip to avoid the outlanes, the forks start off full ball on the ramps ...

In summary on the "cons" :
. The quality and brightness of projection is correct but really lacks contrast on the central ramp and the side ramps (I ordered a black mat vinyl which will solve the problem,
- It is almost impossible to do backhand on the left ramp with the left flip, it is imperative to deactivate the magnetic lock of the flip in the menu (and it will always be much easier on a pro). Otherwise, the ball is insured. No worries however on the throws of the left flip.
. The flip is therefore significantly harder than on a pro and requires more technique (transfer, deadflip)
. The difficulty to shoot in the demon's mouth is really high, it's a big challenge! No worries however we can bash it and adjust in the menu the number of shots needed to kill him.
. It is often necessary to shake the flip in order to control the fallout and avoid the outlanes which are quite large
. No video mode yet but the code is only at version 0.9 with already tons of improvements (voice of the actors, SCi ring, kinematics of the light, projected images ... etc) and there are about one to two updates per month which is a good omen.