Vector is a beautiful and seriously underrated game. The best lighting of any early Bally SS game ? - quite possibly. It is not a Fathom, but the art was produced by the same artist and the game
designed to compete with the growing threat of video games. Bally threw everything they had at this game so it has a myriad of extra features, sounds, solenoids and lighting.
It is rammed full of features (9 drops - 6 of these with individual controls, 2 outlane saucers, double backglass, most speech of any game of this era, in playfield plasma display, ramp shot speed detector, 2 or 3 ball multi balls, 4 flippers, 3 ramps, pop bumper ..)
But this makes the playfield cramped, you need accurate shots and quick reactions to play this game. It is CRITICAL that Vector is set up and working properly and that you have pinball skills to play it. Nudging skills are vital on this game as both outlanes have saucers to save you. A well sorted example is a delight to play, but a tired example will be rubbish. It rewards you for hitting drop targets and stand up targets in order. You will both lock balls and release multiballs far more quickly if you shoot accurately. The speech and call outs beat anything of this SS era.
Most Vectors you will see are not set up properly and were hammered in the field. The crowded playfield would take a pounding from over-powered flippers leading to air shots from 3 of the 4 flippers.
I bought my game as a tired example. Like many reviewers I initially thought the game was rubbish. But now I have tuned everything properly. This was just adjusting what was there - refurbing the linear flippers and slingshot assembles, adjusting EOS switches to set sensible flipper power, replaced rubbers, set leaf spring gaps, put correct sized rubbers on the critical posts next to the outlane saucers ..... it has completely transformed this game.
If you are a decent player with some nudging skills and you get to play a well maintained Vector, you will be very pleasantly surprised.