So I played this game at the first location I could find it in town. I was so amazed by it that I almost immediately called a distributor to purchase it, and the game was in my house 10 days later.
That being said, there is something about the flow of this game that just mesmerizes me. The two elevator shots are extremely satisfying to hit. There is an easy ramp and a tough ramp. The spinner shot is spot on, and feeds great into either the pops or the upper right flipper. The crazy part for me was how they managed to fit all of these interesting shots into the game without making the playfield seem crowded.
The rules are at an early stage, but even so they are unique, fun, and incredibly interesting. When I saw the picture of the truck newton-ball toy in the previews, I thought it looked lame. Now it's one of my favorite pinball toys out there. The reason for that is how they've implemented this seemingly boring pinball staple into the ruleset. For those of you who may not be familiar with this toy, it's a newton ball that instead of just running a connecting ball up to a standup target, it swivels the connecting ball from one side or the other of the newton ball. The subtlety of it is that there are some key shots that could lie behind the swiveled ball and you may need to knock it back to the other side to make things easier. It's really a genius take on the idea of the newton ball. Moreover, the direction of the swiveled ball decides the direction you take on the map while progressing through the game. I can't rave about it enough.
Even though they didn't get any movie clips and very few actual sound effects (just Wayne Knight callouts), it's clear that the animators spent an insane amount of time recreating certain scenes of the movie. Some of them come out meh, but others are AMAZING. I won't give it away, but the extra ball animation is probably my favorite and well worth it. The voice actors that they did get are comically bad, but they say things that do actually take you back to the movie and it makes sense for the game. They vary it enough, and don't overuse them.
What makes me most excited about this game is that there are still a lot of game rule mechanics that are yet to be implemented and I'm just enjoying the heck out of this machine as-is. One of the T-REX modes has you being chased in the Jeep like in the movie. You have to hit a shot on the playfield and then shift gears by hitting the newton ball. It's probably one of my favorite modes. My point in illustrating that mode is that I have seen a lot of Stern games come out half-done over the past few years (deadpool, gotg, munsters, etc...). This game, while not being done, is waaaaaaaaaay more playable than any of the others to come out in a long time.