I’ve owned this machine for a while now and feel comfortable giving it a review.
This machine in my opinion is very special. It’s hard to put your finger on just why at first. Yes, it’s a great theme that is brilliantly integrated into the game, but it’s more than just that.
The play field design almost feels like a throw back to the best of the alpha numeric solid state era, yet at the same time feels fresh and new. You can tell that the designer Scott Danesi has a love for that era of Pinball as his past machine TNA reflects that.
This machine incorporates some of those great aspects of that era with Scott’s own twists. The horseshoe lock is really interesting and kind of a throwback to Swords of Fury, however incorporates drop targets and optos creating a crazy ball lock in a really interesting way.
The use of the portal in the garage where there is already a ball loaded in the scoop (Similar to Bally Spectrum) give the feel of the ball auctomatically teleporting to the bottom of they play field.
These are really neat features that are not incorporated in a lot of other games. The list goes on and on like the pop bumper sling shot. Yes this has been done before on games like Andromeda, but this has a different feel to it. The pop will actually shoot the ball up the pkay fiel perfectly to the upper flipper or even into the horseshoe. It becomes a crucial part of the game. The magnetic save is sooooo much fun to use (similar to Black Knight 2000). I love this feature and find myself occasionally trying to do this on other games.
It’s really not one thing that makes this pin special, it’s a list of little things that goes on and on. Sure, it’s Rick and Morty and it’s a great theme. But it’s also a great machine with a ton of great features and it’s a ton of fun.
If you’re a fan of the show and have watched all the episodes this machine is packed with content from the show. Not just the adventures (modes), like Pickle Rick and Anatomy Park, but tons of subtle things in the call outs, one liners and general humor from the show.
It’s incredibly well integrated and a ton of thought went into where and when to place the call outs and animation. It’s in my opinion it’s one of the best theme integrations ever done on a pinball machine.
The code is still fairly early, but Eric has been cranking out updates at a rapid pace since the games release. It’s really refreshing and exciting to see him interact with the Pinball community and being an active participant. The code is really quite polished and very good for how long this game has been out. I’m really looking forward to see where he takes us with upcoming updates. Especially eager to see what adventures get added. I think that’s another one of the beautiful aspects of this machine. As the adventures (modes) on the game are all adventures from the TV show there are soo many possibilities of new modes to be added over time to the game. Hence the game will continue to remain fresh with new content.
I’m really happy with this machine and feel very lucky to own one. Definitely a keeper for me.