Full disclosure: I was never a fan of the Godzilla franchise, even though I grew up with it. I had no idea how complex the storyline was. It was always just a funny Japanese theme to me, so I didn't have any excitement with the launch.
With that said, I do love all of the variation of shots on the playfield, even if some are really difficult for me to get 'on demand'. I do find on some machines that the reverse building shot is SDTM about 50% which is frustrating, but seems to be dependent on how the game is set-up. (I've only played on location.) The nuances to achieve flow are nice when you can get it. If I had the game, that would keep me coming back for sure.
Lighting seems dark to me. Music is pretty awesome. Not sure if BOC would wear on me over time, but it's a great soundtrack for multiball. The cheesy clips from the movies are pretty hilarious. Deadpan call-outs can be funny.
In terms of rules, I can't say I've been able to get very far with the battles, but my guess is that it makes AIQ look shallow. Pretty sure they'll be solid if they aren't already.
For me personally, I'd love to have the Pro. I definitely wouldn't pay extra for the LE features. Premium... yeah, I guess if money was no object - building collapse is cool, bridge movement (meh), mechzilla rotating (I guess.)
Updated Review: well, 7 months later, I’ve played all three versions pretty extensively. Its my go-to game on location. I just got my pro, and the updates to rules has been great since my first review. Playing at home has allowed me to more fully explore modes and other areas of the game. Maybe I’m better now, but the flow is off the charts now for me. Agree with most: stern was cheap with flat characters, but with gameplay as good as they are on the pro, they had to make it less attractive than the prem. I’ll take game play over toys any day. Prem will no doubt appreciate better over time, but luckily I don’t have this included in my retirement plan.