Total Nuclear Annihilation (Spooky Pinball, 2017)

Total Nuclear Annihilation

Pinside rating

This game received 124 approved Pinsider ratings and currently rates 8.389 /10

8.389

Top 100 ranking

This game ranks #20 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 8.129

Artwork: 8.006

Sounds/Music: 8.906

Other Aspects: 8.442



Rating comments

There are 57 rating comments for this game.


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 1 of us has rated this game.

9.64

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.


Found 57 ratings (with comment) on this game

There are 57 ratings (that include a comment) on this game.
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8.634/10
5 minutes ago
Very addictive game.

I think for mortal players, a mini wizard mode at reactor 3 and 6 would have been cool.

Fantastic multiplayer game. Time will tell the longevity of single player game.
9.640/10
4 days ago
Is there a better game that excels in combining music, lighting, lastability & flat out fun??? I think not. The gameplay is brutal & keeps you coming back for more. If you want to become a better player, keep hitting that start button.

TNA is a breath of fresh air to the pinball industry. Classic Bally 80's design with today's modern tech. For me, it's a match made in heaven. I hope more game like TNA come to market in the coming years. Co-op mode just takes the game to another level of enjoyment.

I'm proud to be a TNA owner :)
8.873/10
9 days ago
Holy crap. First impressions this game is awesome. It's hard, fast, loud, flashy, and you don't need a PhD to understand what's happening in the game at any given time. Maybe this game has a deeper underbelly, but 30 minutes playing this game without reading the rules card and you pretty much know exactly what's going on at any point in the game. There's no selecting characters, mashing buttons, or reading little signs above inserts full of text. There aren't 10 modes shooting different colored flashing shots to get different movie clips. No mini playfields, no waiting for balls from scoops, no saucers, no freaking brakes man.

There's so much satisfaction in this game. Destroying a reactor feels so good. Heck, even just having a reactor go critical feels like something important just happened, when it's just a ball bouncing around the upper playfield. Every every ball lock is so mechanically satisfying. Blowing reactors is like the getting a big super jackpot in any other game, except it happens all the time in this game.

If I have anything minutely bad to say about it, the playfield art isn't mind blowing or anything, but it doesn't look cheap. I've had a few times the slingshots airballed the ball directly into the outlane. While the light show is great, I don't think it's on par with a visual spectacles like JJP games like others have said. There's kind of nothing at the top of the game, but not being loaded with "stuff" is kind of the reason this game is great. I'm stretching for bad things to say about this game. Nothing about it is bad.
6.764/10
12 days ago
I tried to like TNA, I know it is a very popular game. It has been at my local barcade for a few months now. But I just can't bring myself to like it.

The game feels cheap, it is smaller than most pins, and the flippers shake the entire cabinet when pressed. It gives the game a feeling of not being solid. The gameplay is repetitive, and honestly after playing for an hour you have seen everything it has to offer.

The artwork and the sound are great, and for maybe half the price it be a great pinball machine. But for $6,000 I can think of dozens machines that will give you more fun and show more lastability.
9.500/10
14 days ago
What a great game! Currently my favorite game to play on location and (so far) the only NIB pinball that I would ever considered purchasing. Really hoping that we see some more games like this in the future. Scott Danesi is Awesome!
10.000/10
16 days ago
Potentially one of THE best games ever produced, and without all of the 3-dimensionality of modern games. Everything from the flow, speed, ruleset, and quite possibly the best soundtrack EVER made in pinball gives this game some of the best replay factor I've ever seen. Amazingly fun and super challenging keeps you coming back for more. Scoring is perfectly balanced and I find novices having as much fun as skilled players. Way to go Spooky!
10.000/10
18 days ago
Simple yet addicting and a light show to go with it. A great game and the first I'm brining home.
8.678/10
26 days ago
I recently got to try it out at a show. I loved it! It has the best sound out of any at the show. You could hear that music and it would just draw you in.
8.311/10
28 days ago
Extremely fun game with the best sound system in any pinball game ever. You can feel it as you play. Fast, fun, and very challenging. Could get a little stale after a while of owning it but it will never be "not fun" to play.
9.660/10
29 days ago
Total Nuclear Annihilation is by far my favorite game made in the last decade.
Whether it be single player, or four player melee, TNA is just unadulterated pinball bliss.
The music, the sounds, the lighting...
I’ve never played a more immersive pinball machine.
People comment on how shallow TNA is but, I disagree.
Sure, there are limited shots to make.
Are you going to hit all of them in one ball, let alone one game?
Do you dare go back to the keypad to build up your bonus to the max with the reactor cooling down? Go for super jackpots?? Save the f*<king future?!?

Maybe if you’re Bowen Kerins...

TNA is worth every Sacagawea.
9.640/10
31 days ago
What an amazing game. The best sound system I have heard in Pinball and the music itself is incredible. If you appreciate a good light show like I do this game certainly gives Stern’s Star Trek and JJP’s WOZ a major run for their money (in fact, I think it is a superior light show to either).

This game plays fast and has a lot of clever code nuances that really set it apart from other machines. The fact that the ball has no shots that really safely return the ball to your flipper gives this game a constant feeling of the ball being in jeopardy. The multiball stealing and quick ball times make this the best multiplayer game I’ve seen.

I really could go on and on gushing about TNA.
9.296/10
37 days ago
I was not too hot on this game, no ramps, fairly basic features and simple rules....After a few games I could not stop feeding the beast with quarters and talk about speed its like a squirrel knowing spring has finally arrived CRAZY !!!!! the art work is not too amazing to me, sounds and lights are insane on this machine, better than Saturday night fever....AH AH !!!
So put your paws on the buttons for the flippers and Rock on, even the glass vibrates from the shaker.
9.680/10
39 days ago
A breath a fresh air during a time when the same ol' same ol' is coming out from the other manufacturer. The music and sound is the BEST in pinball. The gameplay is fast, fun, addicting, and will have you pressing start one more time. Just gotta lock the ball, just gotta hit the keypad, just gotta start the reactor...Just gotta stay alive! The layout, lights, music all done by Scott Danesi; the incredible art done by Matt Andrews. I can play this game all day every day.
7.907/10
41 days ago
I walked into Cactus Jack's in OKC totally surprised to see this at their arcade so I hopped on it right away, totally pumped to be able to play one. The game is fun and the sound is definitely the best of any game I've ever played, but it feels a little repetitive even after a few games. When I got done playing I had very little desire to play it anymore like I do other short ball time games like Iron Man. Basically, I find it fun to play and would play one on location from time to time, but it wasn't something I had a desire to own after playing (at least at this time). That may change over time.
9.196/10
41 days ago
I just got to play this game and it blew me away. Rules are awesome, the sound is premium, the simplicity yet depth is outstanding. My complaint would be I wish some of the standups were drops but it probably would slow the game down so tough call.
7.637/10
43 days ago
Cool sounds, fast game, great lighting. Unique features. However I feel like this game plays too fast for itself. I wish the core didn't take so much space. The bottom part of the playfield seems too small because the ball is flying around like crazy. Don't get me wrong, I like fast pins but this just didn't feel right. Very rinse and repeat gameplay. Not for me I guess.
1.648/10
48 days ago
I wen't to play this game over the weekend at pinball gallery and see what all the great ratings is about as I had absolutely no interest in getting this game or any spooky games. I am so shocked at the rating of this game - that now I know the rating on pinside is completely bogus. This game is one of the worse games I have played EVER - is it because these pinball manufacturers are fooling everyone by putting in an LCD screen and pretty much taking out the play field toys, etc. Similar to what Stern had done since Ghostbusters. If this game had a negative score I would be giving it ... I usually stand down and don't speak up about the ridiculous ratings on pinside. But this game with NO RAMPS should not be in the top 100 games, sorry.
9.520/10
48 days ago
This game is PIMP. Fast af with great flow. Best music on any game I've ever played.
7.317/10
53 days ago
Passion: The passion behind making this project gets an A+. Considering my deep appreciation for the designer and his passion, I wish I had the same enthusiasm for the shot map and playfield layout.

Playfield: With two long shots, and a very uneventful upper playfield, I don't enjoy what I consider to be the most important shots in the game -- the long shots. My favorite games all have 3-5 long shots that can detain the ball during a multiball. Drop target banks are missing once again from a Spooky game. Big let down for me.

Rules: While I don't know what they are, based off the videos I've seen, and the other Spooky titles, I expect these rules to be top notch. One incredible aspect of the rules is that there can be competition play where players 1 + 2 team up against 3 + 4. This is brilliant. Unfortunately for me, I'm not a rules guy, I'm a layout guy.

Art/Music: Very good. I was in an arcade, and I wasn't paying attention to whether the bonus countdown is as awesome as an early 80's Williams or Bally game, or whether it's rushed and summed up in front of you like a modern. Either way, this is fixable in code, since the inserts are there.

Considering the ramp-heavy competition, I think it's a miracle that this flat layout and theme got produced, and I hope that Spooky continues to take chances with flat games.

RZ is a better game -- it has a more open PF, and more long-shots (4?) to make "detainable" MB play more fun. But I think both are in competition for least-interesting upper playfields of all time. If Pinball is hard, upper playfields are proving to be impossible these days.

PS. I love the countdown display near the flippers. Also, the near immediate scoop firing is great... Almost too fast.
8.540/10
57 days ago
Danesi Lock! tough brutal game with only two main objectives. . .Multiball and reactors. . .great throwback with moder technology.
8.605/10
62 days ago
Great fast game, love the lock system, stealing the multiball. Playfield art is not my thing, I like the backglass. I really like the music, excellent job. Love the retro look of the displays. So no toys on the playfield. Looking a bit empty but such a great game to play. Probably not alone but with friends. Not the machine to own if you have a limited collection, but will do great in a bigger collection, as of 7 games or so.
9.044/10
75 days ago
I am a big fan of all things 80s, especially Retro-futuristic (I’m a huge Epcot fan for example). When I first heard about this game I wasn’t thinking much of it due to the fact it didn’t look as elaborate as the other new games and the 90s B/W games I love so much.

My thoughts changed when I attended the PBL launch party and actually got to play it and see it in person. Such a cool idea to have a flashback/retro 80s game with an original theme and modern technology! I can understand that this kind of thing won’t gel with everyone, as there are other games people find cheesy that I think are cool for that very reason (see Rollergames) but this is right up my alley. Always try something out first to see if you personally like it. For myself though, this game is great! I love the theme, the music and the lighting. The game feels well built and solid. Some games have this cheap feel and this one certainly doesn’t. Scott did a great job is all aspects of this game. The gameplay is super fast with more to do than you’d think when you first see the layout and I love the lock mechanism. I’ve got to play again on location and my opinion on it is still the same. I look forward to owning one of these someday!
8.860/10
77 days ago
i really like this game! actually scary at times with the music and female voice counting down.
6.639/10
3 months ago
Capturing the theme, lighting, and sound quality are top notch. The sounds and music are repetitive, which is likely ok for a location - the beat will probably be the draw. The game play is fairly repetitive too. The shots and playfield layout very much remind me of EM type of game - no ramps or fancy toys. It seems like a EM that has the sound and flashy lights of the modern pins. It was fun to play, but I would get tired of it quickly if it was my only pin. This would be a VERY good compliment to a collection of 8 or more pins made within the last 10 years for variation in your line up. It could do well on location with other pins as well. I'm not a big fan of the EM style of pins, so it is not something for me to own, but would put some quarters in it for a game or two on location.
7.248/10
3 months ago
Finely got to play this game and I really couldn’t get into it. The sounds were pretty cool, the lighting was good, but the game play was flat. It felt like a older game with a facelift. I don’t think it’s a bad game but it’s just not for me. If you like older system 11 games then this probably will be up your alley.
There are 57 ratings (that include a comment) on this game. Currently showing results page 1 of 3.

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