The Walking Dead (Pro) (Stern, 2014)

The Walking Dead (Pro)

Pinside rating

This game received 297 approved Pinsider ratings and currently rates 7.916 /10


Top 100 ranking

This game ranks 2nd in the game group "The Walking Dead". The group itself ranks #21 in the Pinside Pinball Top 100.

Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.863

Artwork: 7.931

Sounds/Music: 7.351

Other Aspects: 8.114

Rating comments

There are 146 rating comments for this game.

Pinside staff rating

This is how we, the very knowledgeable (wink wink) staff & moderators rate this game. 5 of us have rated this game.


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This game is part of a group

Note! There are multiple versions of this game!
This is "The Walking Dead (Pro)".
The other version is: The Walking Dead (Premium/LE)

Ranking history

An overview of this machine's ranking over the last years. Lower is better.

Rating history

An overview of this machine's rating over the last years. Higher is better.

Found 146 ratings (with comment) on this game

There are 146 ratings (that include a comment) on this game.
Currently showing results page 1 of 6.

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24 days ago
I really like the sounds and the theme. Most games played on this are alot of fun. Enjoy the bash toys and the magnet. Killing zombies is always a good time.
28 days ago
Though our entourage doesn't follow The Walking Dead episodes, this title/theme & gameplay is pinball at it's finest. Actually, this machine is quadruple AMAZING!!!
When approaching this machine, the challenging mode objectives coincide w/ The Horde (mini) wizard rule. In order to achieve horde, one must light all six weapon inserts to advance. Doing well is a must w/ Bloodbath, Well Walker, Bicycle Girl & The Modes to achieve one of the greatest most intense sub wizards of all time. Your excitement & adrenaline will surge w/ Horde achievement. But doing well throughout will be the challenge, as this machine is tough from beginning to end.
The modes are very well done in coalition w/ the dark theme. Barn, Riot, Arena, & CDC are all great in their own way, but Tunnel is another over the top thrill that separates & makes this machine shine!
Prison is another facet that will frustrate & fascinate w/ determination, but to totally complete is a long shot ~ S-O-O-O-O-O- Good Luck!
Well Walker is Multiball is definitely the easiest to accomplish of all the mini's & when stacked w/ Blood Bath, the entire playfield just explodes & lights up w/ anticipation.
I personally have not made it to Last Man Standing & to be honest, I really do not need to. Because to make this Saturn Planet Quest would be quite epic & extremely rare.
I need to emphasize that the theme induced ambiance & phenomenal gameplay make this title a winner! This incredible machine actually has my wife playing pinball. > What A Miracle!!!
As others have stated many times > Frustrating, Challenging, Difficult, etc.... But my personal spin on a typical gameplay experience is ~ This is a machine that will unconsciously force Mother Mary To Cuss!!!
Ball control & hitting your shots precisely is the only way to progress within reason. But to make each individual quest is another motivation to Keep Going.... As the silver ball goes, the question is > Will your Temper/Frustration overwhelm your conviction to progress further into this challenging pinball journey??? I wish you well in your pursuit YOUR pursuit of the perfect machine.
44 days ago
Tough game that just has you pressing start over and over to get further in it. Love this game.
51 days ago
I played this machine for about a half hour in Gatlinburg this summer. A half hour only because it was the only pinball in the arcade, else Id've only played it once. The constant 2-ball multiball is probably ok for the truly walking dead, though maybe you become the walking dead if you play this long enough. The ruleset became ruined by the fact that your turn is over when you lose just one of the 2 balls.
62 days ago
Love how intense this game is!!!
87 days ago
So I played this game while on vacation for the first time. I found a bowling ally with TWD, GOT, and SM. First night I played all three, second night TWD and GOT, and on the third night I was all in on TWD. Most fun of the three by far. Admittedly not my favorite theme as I don't watch the show and am not a huge zombie fan, but it was just such a sweet shooting pin with a deep rule set that kept me coming back night after night. I can't stress how much I enjoyed playing it but I don't know that I'd ever own one.
3 months ago
Like the graphic novel and show it's themed after, The Walking Dead can be a brutal, intense game. No one shot can be called "safe" - a failed shot on the steep ramps can easily go screaming down the middle; the right orbit feed is highly variable, where the ball can drip out to aim perfectly, again, straight down the middle; the two main bash toys are precariously positioned to make every hit's rebound precarious. Furthermore, perhaps because they seem to be rather steep, the ramps have been responsible for some amazing airballs. I have seen a ball go flying up the right ramp, jump over to the descending habitrail of the left ramp, and make its way up that, around, and down the left ramp. The ball feels wild and is incredibly difficult to get under control.

That said, when you do manage to get control, the shots are incredibly satisfying to make. Hitting a shot repeatedly to progress a mode, because of the game's speed, is a rewarding experience with each success. The sound effects add drama to each shot, as well; hitting the Well Walker bash toy is all the more satisfying with the deep bass boom that accompanies each hit, for example. The prison toy can be frustrating, both due to the magnet which holds the ball when you start qualifying for Prison Multiball and the tendency of the prison toy to become unresponsive, but the multiball start sound animation is worth it.

The rules are not terribly complicated, and the multiballs are rather obvious, which makes this somewhat accessible to the novice player. However, the wildness of the ball makes this game rather difficult. It seems like an ideal game to practice nudging on, especially big nudges and slide saves, considering how frequently the ball goes towards the middle. This can be frustrating, but making a big save is rewarding, so a player with good recovery will have an advantage. (Then again, the lack of control could mostly be my play style, though it seems like every TWD I've played has some amount of the wildness to it for everyone.)

Overall, it's a fairly fun game.
3 months ago
I never watched the show (don't get that cable channel) so the theme and back story I don't follow in the game. However, they probably did a great job with theming. The artwork fits the theme. It seems like you just keep hitting the same targets/toys over and over again to get anywhere in the game. That is just it - most games are that way, but this one gets monotonous with that. I would play a few games on location every time, but I would not want to own it. The LE plays better than the pro because there is a little more action and a couple more things to shoot for.
4 months ago
I have played the bejesus out of this game. It was the first pin that I really had to shake around to keep the ball in play, and boy do you have to shake it. The game is really difficult, but it keeps you coming back for more. If I were to purchase a machine, I might choose TWD. Its deep rule set and variety of strategies have yet to become tiresome for me, and I've dumped at least 50 hours into the thing. Which is to say that getting good at this pin is the equivalent of running with a backpack full of rocks. I've found other pins to be much more forgiving after spending a good deal of time with TWD.
4 months ago
my favorite skill shot.
4 months ago
The gameplay is phenomenal. There are very few pins out there that will provide such a challenge and have such lastability. However, to really shine, it needs a voice mod package, as the stock music and sounds are kind of cumbersome. Otherwise, my favorite pin as of yet.
5 months ago
A love/hate game for a lot of people, but for me personally, more love than hate. This game is challenging, and you have to know that going into it. This ain't no buttery smooth combo after combo shooting game. This game requires shooting skills, ball control skills, and nudging skills. Because of this, there are a lot of people that don't like the game. This game is meant to drain you, and 99% of the drains in this game can be prevented with better shooting, nudging, and ball control. This is probably one of the furthest away from a "flailing" machine where you can randomly flip balls and good things happen. Randomly flipping balls in this game will result in a drain!

With that said, this is one of the most fun games I've played. The modes, multiballs, rules, dots are all exceptional. Two musts for this game, the Cleland sound package, and a small subwoofer. I downgraded the stock sound package. If Cleland's sound package came stock, it would get full marks.

The PF artwork is mediocre at best. Still looks like the photoshopped variety, which is a bit disappointing. The cabinet looks nice, and the zombies on the PRO backglass are just eh. I would have preferred hand-drawn art as opposed to what they used. I'll probably get one of the several alternate translites one day, but for now, I'm going to be killing zombies...
6 months ago
very fun and difficult, awsome.
6 months ago
This is a very fun game.
6 months ago
Feel like a reworking of Iron Man to a certain extent with the villain in the middle of the playfield you strike with balls, the magnetic sling at the top. Feels cramped and obstructed, wasn't even sure it was licensed from the TV Show due to lack of characters on the game.
7 months ago
This game can be brutal but damn when you get it going it is tons of fun!
7 months ago
My second favorite stern... Very professional pinball! I like so much your difficulty
7 months ago
I appreciate the theme and some of the gimmicks in the game. It is fun but I don't feel it draws me back. I don't feel the urge to keep plugging the machine with coins. I may not understand the whole game which is maybe why I am not drawn back in. Fun but there are many other games I would rather play.
8 months ago
Truly believe it's one of the greatest games of all time. I've based my ratings on the latest code and the r rated cleland sound update. It's a must have update. This game doesn't need the crossbow or the extra bash toy. I actually prefer it without those extras. Perfect layout and perfect theme. The only thing i would say is a wish they'd do another update and include a video mode. "Shoot ball into shooter lane for video mode".
Instant classic though.
8 months ago
I have owned this game for about 8 months and I have yet to get tired of it. Great rule set and very tough shots. I have yet to make it to last man standing mode. The updated code with music and voices from the show is a must have with this pin. A great game all around with the exception of the cabinet art (I think zombies would have worked much better) I’m not sure if this game will ever leave my collection.
9 months ago
One of sterns toughest playing modern machines imo. I'm not baised that i own a pro, i honestly feel that it is one of sterns best modern efferts. the code, the dots, and the refreshing change in playfield layout makes it a winner. The outer lane drains and SDTM can be frustrating, but that's why this game is so tough to play. Shoot the drops, get em, or maybe the ball goes down outer lanes....maybe you get lucky and stack everything and the weapons for mode. Still haven't gotten close to 115 kills for last man standing, or siege, or terminus. I have gotten to horde often enough it is doable, and crossbow wizard mode only a couple time.

I find that the tunnel shot is extremely tight, and the riot shot is right up there. The only gimmie shots on the machine are well walker and the left ramp imo.

I'd recommend adding Clelands show callout code to the machine, great upgrade!
9 months ago
That head in the shed sucks. Otherwise I love this game !!!!!
Die zombiesssssssszzzz!!!!!!
10 months ago
Another game that was bashed - terribly - when first launched, however has become a timeless classic. "too many cheap drains" or "the outlanes are too brutal" seemed to be every other word about this game. Give it some time, learn YOUR game and those drains quickly become rewarding saves. Couple a unique and challenging layout together with the BEST CODE in any STERN yet and you have your self a winner. Playfield artwork is perfect for this theme, backglass could have been better IMO, side art was well done too even if it's just photoshopped from stock TWD assets.
10 months ago
Fun Game Under rated Like the theme This one is a keeper !
10 months ago
First I should say that I rated this based off of a custom sound upgrade and a shaker motor which is a must for this machine. I love this game, it can be very difficult at times and frustrating but then all of a sudden you have a great game where you are running through the modes and it makes you want to just keep coming back to it. I didn't think I would like just the red and white color at first but after playing it for a while I wouldn't change it, it works really well with the theme! The code is definitely top 5 in all of pinball with lots to do. This game should definitely be higher in the top 100 and I don't really understand the rating discrepancy between the premium and pro versions. In this particular game I don't feel like there is much difference between the two.
There are 146 ratings (that include a comment) on this game. Currently showing results page 1 of 6.

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