Supersonic

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This game has received 37 approved Pinsider ratings. 13 more approved ratings are needed to get a rating and for it to be eligible for the Pinside Pinball Top 100 ranking.


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Found 20 ratings (with comment) on this game

There are 20 ratings (that include a comment) on this game.
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7.746/10
8 days ago
Underrated pin, probably because it was surrounded by so many great ones from this period and it's just not going to stand out. This is a great choice for a budget buyer. Actually if you want one game, this is a great choice, but even if you have a lot this isn't bad. The left rollover shot is fun. I like this game more than many others from the time period.

*Wife approval* We're lucky to have a great example of this game at an arcade not too far away. She plays it once or twice each time we go there. I'll play it 3 or 4 times. She's a huge fan of early Bally SSs so I'm a bit surprised she doesn't play it more but it's ok, she gravitates to others.
7.392/10
89 days ago
Fun game. Easy ruleset, but can get repetitive. Wah wah wah sound gets old after a while.
7.828/10
10 months ago
I love the theme (the Concorde supersonic transport, but they never actually use “Concorde” in the game and the plane is in Bally livery rather than British Airways or Air France). At least the backglass has iconic structures from NYC, London, and Paris (the three cities the Concorde flew to). And the backglass looks much better in person than in photographs.

I love a good spinner ripping Bally game and SS fits that billing! What holds SS back is somewhat unbalanced gameplay. The top center rollover is critical since it opens the right outlane gate. Then, as Bob Matthews would say, it’s UTAD (up top all day). At least until you get all five rollovers a couple of times and max out your bonus. The left side of the playfield is best ignored until you light all the rollovers (by which time you’ve probably maxed out your bonus). The bonus X saucer is a sharpshooter shot, but you will probably get most of your Bonus X increments from lucky pop bumper bounces into the saucer (and sometimes even multiple bounce backs).

Overall, a forgivably flawed fun flipper with a beautiful backglass and a theme I would be happy to have in my gameroom.
3.663/10
10 months ago
Nhill pinball museum
6.118/10
1 year ago
Cool interesting game, I enjoyed playing it
8.097/10
1 year ago
In case you've wondered, "SST" (the giant letters on the playfield) stands for Super Sonic Transportation. It was a controversial (?) topic when supersonic air travel was invented, and people were protesting it, etc. It's an interesting history, and I think this game does a good job of capturing that period. The backglass artwork IMO is super cool, and looks awesome when it's in good condition. The game is fun, with drop targets and the spinner, and the rollovers on the top left are a nice rewarding shot when you have them lit. All in all it's a fun game, and one that I'll keep in my collection for it's cool theme and history.
6.486/10
2 years ago
Bright, easy playing game with decent action and a neutral art theme. Better suited in a family household setting with casual adult players and kids, than in an enthusiasts/collectors lineup.
5.847/10
2 years ago
Strange theme for a pinball. Plays like all the others from that time frame.
6.800/10
2 years ago
This is probably the most average rating I have ever given marking most every category as "decent."

Supersonic is a game that has all the right parts -- drop targets, a spinner, a kickout, etc. and can be fun to play. . . but its just not a memorable experience. That is not to say you cannot have fun with this game. It is probably a great starter game for someone getting into the hobby and I'd would prefer this title to a couple others out there. . . but there are a lot of other titles I would prefer over it.

Will I play one if the opportunity arises? Yes. Will I enjoy it? Probably. Will I think fondly back to playing it? Probably not. (And that is OK!)
6.484/10
3 years ago
An average game, with gameplay that’s not nearly as enjoyable as other machines of the same era. Worth a couple of quarters if you see one, not worth searching for.
5.413/10
3 years ago
This was an early SS for Bally, which means you can only expect so much from it right? Put this game next to Mata Hari, and you would see that nothing could be further from the truth. Supersonic, regardless of when it was released, just isn't a great game IMO. The layout (while not symmetrical) is uninspired, the scoring is imbalanced, the art is meh, and the whole package just never quite comes together. Maybe it's worth the price it fetches for some, but I'd rather save the space for a solid EM. I just can't get into this one.
8.257/10
3 years ago
It seems like Supersonic does not get the love!! I like the rules and simplicity of some of the older games. Shooting the drop targets down over and over is total fun! Yes The scoop shot is easy to get 5X. Getting 1-5 lane shots over and over again is fun also. Ripping a spinner is always satisfying. Supersonic represents a time in pinball I love. The sounds are awesome. For $800-$1000 Supersonic is well worth the money.
3.787/10
6 years ago
A dreadfully boring offering from Bally. It follows the same pattern as the other Bally games of the era--a set of drops on the side, a hot spinner and a centre standup target sucker shot--but it all comes off a little dull...perhaps this is because of the lack of licenced theme? The left hand lane seems to just eat up space, without providing much in the way of rewarding feedback. The game drags along as a carryover from their EM era, with geometric playfield art to identify it as such. It must have looked completely trite and dated, sitting in arcades alongside Evel, Playboy and Kiss, with eye-popping artwork. Supersonic is a hard pass from me. Others that are into aviation may feel differently.
8.436/10
8 years ago
I have to start out by saying I own Super Sonic. I bought it along with a Flight 2000, I wasn't planning on purchasing this game but when I saw it I couldn't help it. This is a pretty game. I say pretty, a word I don't use often, because I have had 5 other people call it that when they came over to play at my house. It's yellow box, and sweet backglass looks good in my game room.
This game sits a monster a pretty tough line-up I have Flight 2000 and Big Guns on either side of it in this particular room, most people don't run to the one ball games and when they do they don't play it long. Thathe being said it is nicely laid out and there are some nice shots. It's an all around fine game that looks awesome, if you like yellow.
5.033/10
11 years ago
Supersonic is a game that suffers from scoring imbalance with the just a few shots needed to light the entire game up.

The Pros:
I loved the BG (most seem to suffer poorly with time though) having thought that jet liners were the best thing in the world when I was a kid. Somehow seeing a Concorde with a Bally logo on it makes the world a better place. The left lane on the pf is reminiscent of Wizard!'s flip target lane (it is a kmeic game).

The Cons:
Get the 2 lane hit the saucer 3 times and you can do no wrong now. Everything is lit. Maybe drop the targets on the left, but why bother when your bonus is 5x and your replay score not usually more than a few hundred k's.

The Takeaway:
This game needs much more balanced rules. Maybe on the super hard settings there is a challenge, but I don't see it here. With the exception of the awesome Capcom title Breakshot, Greg's best designs and players were behind him at this point. The great arcade crash of '83 killed the production numbers on his games and claimed another victim.
8.379/10
12 years ago
I brought this one back from the dead and really love it. What a thrill. I will not be selling this one, its like an old pair of blue jeans, just a satisfying and comfortable flight..
6.270/10
12 years ago
Remember it is a late 70's SS game. I enjoy the music tone start up but the playfield sounds can get repetitive, especially when you hit the spinner and it goes for 30 seconds. To hit the drop targets with the right flipper can be challenging due to PF layout. I like the roll over targets in the middle and the left side, the kick out hole is fun for extra bonuses and the plunger skill shot is cool. All in all it is a simple game that both kids and adults will enjoy to play.
6.609/10
12 years ago
I bought one of these classic Bally's for $75 and totally restored it. Don't ask me how much it cost! Not much I can say about this pinball as it's just another classic Bally SS that's incredibly affordable. Pretty much has the same sounds as all the others but with a different playfield layout. The only thing that really stands out in gameplay is the extensive use of rollover targets; top rollover lanes (especially the middle one) and the free ball gate. A great pinball to play against a friend if you want to take a more leisurely pace without all the drama. Game is not easy so don't expect very high scores. Backglass art is very cool! Playfield art; not so much.
6.657/10
12 years ago
Good looking game, somewhat unbalanced gameplay but still fun. Big scores exclusively depending on the top center lane, as it lites the Spinner for 1K (best scoring option), is the only way to complete the "1 to 5" sequence and opens the Gate (right outlane) => If you can't get past this lane, you won't get a decent score!
5.276/10
12 years ago
I was dissapointed with this game. I thought Bally took a step backward in design with the layout and general theme. Was almost like the just through it in as a last minute "Hey, let's make a pinball about the Supersonic Jet!".
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