Let's address the elephant in the room first. This is a Stern game with the SB-100 sound board, and the earliest variant at that. The sound as originally installed in this game is among the worst in all of pinball. Not much more than a series of high pitched beeps, counting off similar to EM chimes based on the points scored. You will tire of it. Quickly. It can be improved by modifying it to the later SB-100 tones, which is almost mandatory, but that only helps a bit. Truth is, take away the sound issues and the game improves dramatically.... but I weight the sound heavily in how I feel about games. So this probably drags the score down more than is deserved. But there's no softening the blow, the sound on this game is absolutely terrible.
However, gameplay is decent, if simple. It essentially plays like a slightly juiced up EM game. Simple and accessible, but it also has the typical early Stern drop target banks. Meaning they're in odd locations that aren't clean to hit. The left kick lane is kinda neat, but really nothing that stands out to me on this playfield either positive or negative. Very neutral kind of feel but can get a bit quick. The spinner shot would be pretty satisfying if there was some kind of better sound or other reaction to it. It's a nice shot but noting really gives it any flair. Like I said, plays ok but nothing to rave about, but nothing to really complain about either. Decent for the transition era just coming out of EM design theory. Some decent strategy to involve too, and being able to collect the bonus mid-ball is actually kinda cool. Over time it continues to grow on me from a play standpoint.
Playfield artwork is, well, theme-less. Some pretty colors in nice patterns that represent nothing..... except a giant arrow pointing at the spinner shot. I mean, it looks pleasant enough but reminds me of the kind of bland artwork you'd hang in an office elevator, or on a generic 1980's arcade cab. Like the gameplay, it's there, it won't upset you, but 10 minutes later you'll probably not even remember what it looks like other than remembering it had a generic but pleasing look.
Cabinet is about on-par with the playfield. It's there. Nothing really stands out either positive or negative, but it does meld well with the overall theme. Pretty much average for the era of stenciled 2-3 color cabinet artwork, and it is game specific.
Then we get to the backglass. I believe this was the first chrome nude backglass designs from old Stern. The nude pegasus/centaur woman artwork is just odd. Otherwise all I can really say is that the color pallet is consistent across the machine. Ironic to think that in just a couple years Stern would bring us Viper, which is my all-time favorite backglass. With Lectronamo they got off to a poor start.
So for a quick summary.... Everything on this game is very generic, there's no overall 'theme' to anything. The best way to describe things is to simply say it's a pinball machine that does play decently for its era, but you'll probably forget it all in about 20 minutes. You won't hate it, you won't love it, it happened, and then it ended. Except your ears are bleeding and you have an image of chrome horse-boobs burned into your retinas.