Ghostbusters (Pro)

Stern

Ghostbusters (Pro)

Pinside Rating

This game received 512 approved Pinsider ratings and currently rates 8.239 /10

8.239

Top 100 ranking

This game ranks 2nd in the game group "Ghostbusters". The group itself ranks #39 in the Pinside Pinball Top 100.



Score breakdown

Score breakdown in the 4 main categories:

Game Design: 7.671

Artwork: 8.912

Sounds/Music: 8.258

Other Aspects: 8.182


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 5 of us have rated this game.

8.041

Your Rating?

You need to be logged in before you can rate pinball machines. No account yet? Registering only takes a sec!


This title is part of group: "Ghostbusters"


Found 273 ratings (with comment) on this game

There are 273 ratings (that include a comment) on this game.
Currently showing results page 7 of 11.

List options






8.692/10
6 years ago
Ghostbusters takes a good theme and makes a good pinball machine out of it. The music, sound, graphics, and playfield are top notch. It really draws you in.
With Stay Puft Marshmallow Man lurking in the background, and Slimer floating around, it is like enjoying Ghostbusters all over again. The machine looks, feels, and sounds great.
This is a challenging machine! It is very fast. There seems to be more of a flipper gap than normal. This leads to some quick games. Also, the ball tends to jump off the playfield at times. Frustrating.
Overall, it is a fun game. I would play it more, but one of the more expensive ones to play. Whether you like a challenge or just wanna play a machine that is fun...this one is for you.
8.044/10
6 years ago
Super cool theme! Fun to play! ( Have only played it on location )
9.720/10
6 years ago
absolutely incredible piece of mechanical joy
7.008/10
6 years ago
So much goodness and yet it just isn't fun. Some shots feel great, while others just stink. And those damn outlane guides need to burn in hell. A lot has been said of the flipper gap, but I don't think that's what ruins it. There are just too many shots packed in at weird angles that just have no reward to them.
6.575/10
6 years ago
Ok to me but too hard. The game lighting can be creepy !
8.553/10
6 years ago
This game is so much fun, and is one of the best recent Stern games (I prefer it to Batman, Kiss, Game of Thrones etc.). The theme is perfectly integrated across all rating categories, the main music theme pops but doesn't play throughout as every mode uses different music - with lots of variety in style. The animations are decent and the layout is refreshing, and the game is beautiful. My only gripe is that the linear nature of the gameplay and the fact you have to wack Slimer to light modes does occasionally leave the player with very little to shoot for in order to progress through the game, but this usually resolves itself. Multiball is challenging to get to at times, and there's loads more to discover than just the regular modes. Overall a mostly brilliant game that is tough - in a good way - and does justice to such a classic theme. The pro also doesn't feel as stripped down as many Stern Pro games often do.
8.908/10
6 years ago
Ghostbusters is one of the best Stern tables I've ever played. Not without its flaws: the rules are aggravating and don't really make a whole lot of logical sense, the magna-slings make you want to scream (seriously, who thought it was a good idea for the bumpers to arbitrarily sling the ball downward toward the drain?!), the coding needs some fixing, balls jump off the playfield and completely miss targets and ramps which frustrates players even more...but, by god, when this game works, it works. The music and the call-outs are amazing. I love the little touches that truly evoke the film: Tobin's spirit guide, Louis shouting "Who brought the dog?", the kick-ass containment unit shutdown effect where you get the unmistakable siren while the machine goes nuts with blinking red lights...it's truly clever...if only the gameplay was better.
8.960/10
6 years ago
The game does brick a lot early on, but as you play more you learn to finesse the shots and things get a lot smoother. When things get going it's like a massive party is gong on under the glass. Really exiting. If you get good at this game you can probably play anything.
9.580/10
6 years ago
Awesome game, and flipper gap is not as bad as some say.
8.256/10
6 years ago
This game keeps growing on me.
9.156/10
6 years ago
I think Stern knocked it out of the park with the theme and art. Now if they can only polish the rules and keep QC issues down this would be a really damn good game
5.670/10
6 years ago
One of the worst modern games I've played next to Nascar. HUGE hole between flippers, and beyond hitting slimmer, not much else. Music and art are fantastic, but if I had to pay more than $.50 to play this bore, I'd never play it. Total disappointment. Give me great games like Medieval madness or Who dunnit.
8.992/10
7 years ago
Ghostbusters is an advanced level of difficulty. If you are new to pinball, or just dont have a very high skill level in controlling the ball and aiming shots, you will become very frustrated with this machine.
7.952/10
7 years ago
Overall a fun game. I wish the Ecto-1 could have been incorporated somehow in the playfield.
9.056/10
7 years ago
My Review: Ghostbusters Pro
I have owned and enjoyed many Stern games. I am an unabashed Stern fan. I have not bought GB...yet. I played ~10 games of GB Pro at PAPA 19. Then maybe 15 games at the Press Play launch party. Another 15 games at the1Up. I watched the Dead Flip twitch stream of GBLE. OK, with my GB credentials out of the way, on to the review...
The theme is weak. Not terrible, but not great, either. I saw the movie when I was 10, liked it, but haven't thought of it since then. It's better than Gremlins, Beetlejuice or TMNT, but 80s nostalgia is wearing thin at this point.
The art is fantastic, especially on the Pro. I love the colorful cabinet, and the terror dogs look great. I don't like looking at the marshmallow burning-man on the Premium, and Slimer (not Slimmer!) on the LE looks...goofy? I hate all the lime green snot everywhere. This is the first time I can comfortably say Pro > Premium > LE (at least in terms of art.)
The playfield art is colorful and integrates the theme well. Zombie Yeti is an amazing asset for our hobby. I'm glad he was rescued from JPop hell.
This game is incredibly fun. It is packed full of tough-but-satisfying shots. The modes are clever and engaging.
It's impossible to properly judge Premium and LE before playing them, but I'll include my impressions up to this point.
Initially, the magna-slings looked lame and gimmicky. It was silly of Stern to release that video of the early slings. On the Dead Flip stream, I was shocked how normally they behaved. They were a little dead, but I was reassured that thet wouldn't ruin the game, and might actually end up being a nice touch.
I'm not excited about the Ecto-goggles. Holograms? Again? Yawn.
I'd always prefer physical to virtual ball locks. I'm also excited to see the under-the-playfield ramp. I was glad to see Stern step up and fix the Slimer mech.
It's not flawless, but overall, it's a great package. Kudos to Trudeau, ZY and Dwight. I'll be a buyer, eventually. I'm waiting to see if the Premium playfield is enough to make it worth enduring the inferior art package. It's down to Pro or Premium for me. I just can't get over the neon green goo enough to want the LE.
For those who got in on LE, congratulations. Good call. Enjoy the game or the profit. Either way, it's a win.
7.593/10
7 years ago
I had this game in my collection for about a year. While it was fun, and the artowrk is impressive, it got repetitive pretty quickly.
7.397/10
7 years ago
Not sure how to say this / Rate this #7- This is the highest quality game ever but I had to adjust my rating so this came up where it did. Considering I broke the game 3 times..I had to stop the game when the light bulbs flew off I had to give it 1 for game lighting...literally... FUN FAST GAME to play in person. Not sure about on PS4 Stern Pinball Arcade, not released yet (coming soon).
8.820/10
7 years ago
The theme of this game is fantastic. Stern's did quite a good job. The biggest detractors are that it feels a bit plastic. Like most new pins, it is not as solid as machines from the 70s, 80s and 90s. The only other down fall of this game is the ridiculously large center gap that leads to frequent SDTM drains.
8.376/10
7 years ago
hard pin for sure, need some tweaks for having fun home (center post or carrot flippers, and anti-airballs plastics)... the theme is great, as the artwork and sound/music... the layout is not usual... still waiting for a final/finished code, as a player i want more, even if its good already, with 2 video modes, midnight madness MB, and mass hysteria MB with reverse flippers... seems its a "love it or hate it" pinball... :)

edit 2019... Dwight, what are you waiting for ?
8.664/10
7 years ago
I play the Pro at my local pinballoreum. I am very close to buying an LE. This game is the devil. I want to punch the one at the pinball place but that would be wrong since it's not mine. So, I am going to buy one. We will see how it goes.
8.412/10
7 years ago
I really needed to update my rating of this game. I still love it, and would tell anyone who is interested to buy one, but I had this game rated way too high. After owning the game for over a year I can say that it is tough but it will make you a better player.
8.476/10
7 years ago
Ghostbusters is an incredibly fun game with an outstanding art/sound package, however there are some game design flaws.

My initial draw to Ghostbusters was the theme and art. I grew up with Ghostbusters and still have several of the toys I used to play with. Despite only playing 10-20 games on early code, I took the plunge and bought one on theme alone. Risky, but I'm glad I did!

Ghostbusters presents a fresh and new layout compared to the usual Borg and Steve Ritchie games Stern punches out. The flipper angle is different, flipper gap is wider, the ramp is bi-directional, and the bash toy (Slimer) is unique, and there's drop targets in the middle of the playfield. This is all great, but the new design comes with a few new issues - mainly air balls. Thankfully, they're not as bad as I read from other owners before buying the game. I did install a protector over the subway ramp entrance on day 1, but I can't tell if that area is a problem. I do not have air balls jumping over in/outlanes. My biggest problem is occasional airballs off of the Scolari Brother targets. The flipper power is so high that all the ball energy is coming right back at you from a solid hit. I'm experimenting with changing the angle of the targets, which seems to be helping. They can be disabled in software, but I'm trying to get it all working with factory settings. Overall, some airball issues but not as bad as I've been reading elsewhere. Maybe I lucked out?

As far as code, the game is very difficult but incredibly fun and rewarding when you're hitting your shots. A few very vocal people on Pinside criticize the game for being too linear, but the progression follows the movie. It doesn't make sense to choose to fight Stay Puft and then spook the librarian after that, right? I actually really like following the modes through the movie scenes! You can choose which scene set to play, so it doesn't force you. Once you get through to the final scenes, it's much more exciting than just selecting a mode like on Star Trek or song on AC/DC. You get a good sense of progression. Finally, on top of the scenes, there's ghost collection events/rewards, multi-ball, video modes, gear collection, and hurry ups. The code is solid as is!!

Gameplay is fast and can be very difficult! It's a drain monster. Seems like I get a decent game every five games and a really really good game every 10-20 games. Games are quick, so it's easy to just keep pushing the "Start" button. Flipper gap can be noticeable, but it's not a major contributor to the challenge. The ball just isn't cleanly fed to the flippers often. It's alway all over the place, so you need to be able to shoot very much "on the fly". When it does feed nice, you have to take advantage of it.

Art, dots, and music are all a 10! There's a total of 30 music tracks in the game, so you'll see lots of variety. Callouts work well. Dots are impressive for the resolution Stern's working with. It's really a shame this title didn't get the LCD.

Overall, fun and difficult game with an amazing sound and art package. Despite the design flaws, the game is great! If you can afford the Premium, get it. Otherwise, the Pro offers the same gameplay but with a couple less "wow" features.

FWIW, my game was manufactured in February 2017.

My favorite part: Theme integration.
The good: Incredible sound and art package. Fun gameplay. Solid code from Stern (v1.13).
The bad: Physical game design has some flaws. A couple flashers are uncomfortably bright.
9.320/10
7 years ago
Great LED game. Challenging. New code makes scoring a challenge, yet fun!
9.060/10
7 years ago
I just bought this machine after playing it for an hour non stop in the store. Lots of variety, good interaction, love the quotes from the movie. I think they did an excellent job with the theme and captured some of the fun and spirit of the movies. I only wish that they could have gotten more than just Winston (Ernie Hudson) to voice it. Peter Venkman and Ray Stantz (Murray and Aykroyd) would have been incredible!

Update. I traded this version in and have purchased a premium version, as the game play and layout are just so much better. Still great, but Premium is a much better game.
8.820/10
7 years ago
I LOVE the theme, the music, & the artwork! I am a huge GB fan so just seeing this in person blows me away!
I have played the game several times now and several different pinball shows.
I just wish the gameplay was a little better.
Don't get me wrong, it's a GREAT pin! There are just some flaws with the gameplay.
Still though...if I come across this pin at a great price I will pick it up for sure!
There are 273 ratings (that include a comment) on this game. Currently showing results page 7 of 11.

You too can add your own comment by rating this game! Click here to rate this game!

Over the years

Visualizing this game's rating and rank over the years

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/machine/ghostbusters/ratings/7 and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.