Batman 66 (Stern, 2016)

Batman 66

Pinside rating

This game received 110 approved Pinsider ratings and currently rates 7.712 /10

7.712

Top 100 ranking

This game ranks #87 in the Pinside Pinball Top 100.


Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.022

Artwork: 8.578

Sounds/Music: 7.416

Other Aspects: 7.625



Rating comments

There are 50 rating comments for this game.


Pinside staff rating

This is how we, the very knowledgeable (wink wink) Pinside.com staff & moderators rate this game. 2 of us have rated this game.

8.142

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Ranking history

An overview of this machine's ranking over the last years. Lower is better.


Rating history

An overview of this machine's rating over the last years. Higher is better.


Found 50 ratings (with comment) on this game

There are 50 ratings (that include a comment) on this game.
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10.000/10
2 days ago
Best theme and game from Stern hands down!
9.000/10
4 days ago
very fun game. one the best sterns. i'm not sure why so many people hate it. it's a bit the easy side.
8.924/10
15 days ago
This game continues to get better with code updates. I thought it was horrible at release but it is really finally starting to shine. It has excellent theme integration and the custom call outs are very nice. Art is great and the code is really starting to jive with the theme. I'm still not a huge fan of the layout as the shots are just OK but the full package makes up for that. It went from and over priced dud to an over priced good game IMO.
9.720/10
21 days ago
New .81 code great and game will be a 10 when it gets to 1.0!
6.163/10
23 days ago
Boring shots, annoying batphone, uninspired modes. What a snoozer!
6.601/10
59 days ago
Finally had a chance to put some games on Batman 66. It was one of the least favorite Stern titles that I've ever played. I do think the rotating carousel is a unique idea, but there just seemed to be some odd spaces where the ball would end up getting stuck.
9.860/10
88 days ago
I love it! When fully coded should be dynamite! More w/ the minor villains will surely come and etc. to make this the Stern Anniversary smash hit they intended. Penguin's crane is an uber toy and so fun to try and hit to end the Penguin mode. Which ties in well w/ the fact that the game's modes make sense, and that is important as pins are pretty darn complicated these days. The spinning mech is great! It is unique. It is inventive. It is colorful. It is fun. And it works well and w/o hitches or maintenence required for what seems to be a pretty complicated device (knock on batwood---Catwoman). Speaking of - love the cool, smooth jazz Catwoman music! Also, the Shame music is western groove groovy! The main theme music is 60's groovy! And King Tut's music brings old-timey Egyptian themed fun! Very good, well thought and perfect overall game music. The game has 2 ramps, which I consider a big plus in pinball. It is always a blast feeling the speedballin' of ramp to ramp. Playfield art is good and cabinet art looks great. Would've preferred hand drawn pf art, but still is very nice. Overall great game and underrated by the community primarily bcs/ of finished code anticipation, which should improve upon the current lack of minor villain integration and the low number of callouts and video clips.
6.812/10
3 months ago
At the time I'm writing this, BM66 sits 118 spots lower than Star Wars, which to me is insanity.

No, BM66 isn't an all time great machine, and it doesn't come close to being as good as the classic B/W machines... but at least it shows a little bit of effort on Stern's part to do *something* a little different. Unlike Star Wars, it's not a total turd. I don't know if the game will improve with better code or whether Stern considers this code to be complete or not at this point, even where it is today, it's an entertaining game.

If I had a complaint, it's the need to look at the screen to find out what target you need or what's going to happen next-- callouts would be nice.
6.414/10
4 months ago
I finally got a chance to play this at some length, and was a bit surprised on several fronts.

First off, the lack of delivery on the theme. The video clips used are...boring. This was an exciting show, and there's lots of shots of, say, the Penguin looking one way followed by the Penguin looking the other way. I got well into the modes of this game and watched other players for quite a while, and it's hard to believe the missed opportunity here.

The playfield layout has some problems. The frequency with which I got balls stuck in the rotating thing below the phone was strange. Waiting for a randomized ball clear is not helpful for the Fun Quotient. And the game seemed a bit unbalanced, with a lot of busy features stuck around the bumpers without an interesting visual payoff.

The bottom of the playfield is open, and there are toys spread around the game, which also gives the overall art design a very odd feeling. There's not a lot of either focus or flow.

I have a feeling the novelty of having a screen and live video was distracting, and having not studied Jersey Jack's examples well enough, this is that came out.

The basic sequencing and software design seems fine, and that's the game's salvation, but I'm still astonished at how ineffective the use of the Batman ethos is in the game features. More humor, Biff, Bang, Pow, and maybe just a little more Bat Girl and motorcycles and flaming bat mobiles and so forth?
7.627/10
4 months ago
I want to like this game. The theme is great, the clips from the show are awesome, the playfield is cool, however; I don't know how to play this game. It is confusing, which has turned me off from playing with consistency. I would need to study the rules more to determine a more detailed rating. From my first impression, I'm not impressed.
7.430/10
4 months ago
This game is bright and fun because of the theme but lacks depth.
7.568/10
4 months ago
This one had to grow on me. I hated it at first with the code that it was released with. I've given it several more plays at locations over the last few months with newer code and it is pretty fun to play. However, the playfield does seem a little empty and there isn't the "wow" factor that other pins have. They did make good use of the new LCD. It is Batman 66 style campy and that fits the theme. The crane ... design came from a previous Batman pin, so my thoughts on that are that they should have come up with something new/different for a main gimmick.

Overall, not bad and would probably have one as a "filler pin" if it wasn't so blasted expensive (more so than normal). Not worth the high price tag compared to other pins in that range. So I will just keep playing it on location occasionally for the fun factor that it does bring.
5.441/10
5 months ago
Take a great layout, and awesome toys from The Dark Knight. Splash some colour, ruin the rules, make the game in a rush and call it a boutique offering; and you get Batman 66.

The game just took a dump on what could have been an amazing theme integration. It lacks programming (may change in future). The toys and gimmicks are a rehash and the turn table is NOT as amazing as people try to say it is.

The game is boring, and makes me glad to have a Dark Knight instead.




Save your money.
7.076/10
5 months ago
Very mixed feelings about this game. The theme is excellent, and Stern did a few good things implementing it -- primarily the bat-phone and the videos. Artwork is fun. Game-play is decent. Chasing the Penguin crane is fun. I really want to like the game more than I actually do. Sadly, it has an abundance of negatives. First, the coding and rule set are very weak. I hope Stern improves them. Second, seemingly the parts and assembly are cheap and inconsistent. Not only have I heard other people say this, I've seen it myself because there were breaks and/or malfunctions on two of these that I've played. Third, I have trouble with the fact that Stern basically recycled the playfield from The Dark Knight. That was cheap and un-creative of them, especially when this theme deserves so much more. Next, Stern claimed that Adam West and Burt Ward voicework is in the game, but I've played it many times without hearing any. Finally, given the deficiencies of the game, Stern's over-hyped marketing of it and inflated pricing for it leave a bad taste for me. If the rule set, videos, and call-outs improve with new versions of the code, I could see myself liking the game much more.
10.000/10
5 months ago
I don't understand this games rating . It must be from backlash against Stern. It represents the next generation of Stern pinball. The display monitor is awesome. The perfect size. It gives a new liveliness without reducing the backglass art to the point of insignificance. The throwback to 1966 is so cool. The artwork all around completes the feel we so loved in the tv series. The uniqueness that each SLE and LE have means that there are enough differences from game to game that it has to excite true batman fans. With the passing of Adam West , looking at the autographed play card brings the realization that this pinball is a true milestone in Americana. Pinball is a unique American cultural artform and this pinball is the perfect iconic piece. The game play is similar to previous Stern Batman pinballs but that is ok. They were good, this is better. When the bat phone rings it puts you in the game. I have to believe that as time passes this will be considered a high water mark in pinball.
8.296/10
5 months ago
Ok, the playfield feels empty but the flow is good.
Shots are smooth, the crane well integrated. Rules are decent even if I did not all understand clearly.
Better game than I thought when I played it the first time.
10.000/10
6 months ago
Played this game with my brother in Chicago a few weeks back and we were both blown away. Caveat it by saying we're massive fans of the old TV show so the music and screen animations were right up our alley, but this thing is great. Still need to figure out what's going on with the alternate villans but the thought of capturing Vincent Price's Egghead is amazing.

Game was fun, fast, cool toys.
8.620/10
6 months ago
Game is fun. Code very early for sure. Missing a lot. I still enjoy the game. Will only get better!!
6.305/10
6 months ago
Im not sure but I was extremely disappointed with the game. Perhaps my view will change after playing it a few more times... but my first play I was taken back by the lighting , layout and beautiful artwork/color scheme. I just couldn't get into the game. Im still a fan and prefer late 80's and 90's pinball.

Played more over the weekend, the machine I was on the ball got stuck in the carousel prop every other time I shot up there, or it go stuck up by the pop bumpers somehow.
3x the ball somehow careened off the corner of the first left side post, popping the ball over the shield and immediately drained. For how much this thing costs it seems to have a lot of quirks and errors. Gameplay never seemed fluid to me. Perhaps it was a bad setup IDK.. was very disappointed.
9.400/10
7 months ago
After second go around this game gets better and better!
7.649/10
7 months ago
Overall, a fun game. However, it has a few areas where balls got hung-up and stuck repeatedly. When a ball got stuck, you could either risk a tilt, or the game would eventually consider the ball drained and end it (rather than kicking out another ball).

It might not be a game that would be in a collection long-term, but it's a pretty good location game.
4.791/10
7 months ago
This game is awful. It looks great, but playing this is like nails on a chalkboard. How can Stern release a pile like this. The toys on the playfield are always breaking off, and when the ball hits something it feels like they will explode. It's a damn shame Stern put this out and have the balls to charge $8800 plus! Are you serious? This machine shows that Stern is just out for the money. Very sad.
6.256/10
7 months ago
If you look up the word "Clunky" in the dictionary it has a picture of Batman 66. How they could take a game like TDK with some of the smoothest orbits and scoop shot, recycle the layout and make it shoot so poorly is beyond me. So many orbit and scoop rejects from solid shoots, the flimsy left ramp and the Batcomputer turntable mess. The code is non-existent, the price is through the roof and the game just isn't much fun to play. We have one on route here for $.25 a play and I still don't get excited to play it. Everyone says, "it will get better" "will be epic" etc, etc...but all the code in the world can't fix the design issues. So much potential with the first LCD game and the theme, but it's almost a total bat-flop at this point.
7.873/10
7 months ago
This is based on the current code (0.75).

I think this is a fantastic game and a great homage to the TV show. The gameplay is fun, and catching each criminal is a blast. The music and sound effects are perfect.

However, the game does need more call outs and video clips. It's also missing several modes, such as the minor villains mode. These issues will be addressed in a future update, and when the game improves, I'll come back to revisit this review.
8.524/10
8 months ago
update: with the latest software this game is fun fun fun !!!!
There are 50 ratings (that include a comment) on this game. Currently showing results page 1 of 2.

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