America's Most Haunted (Spooky Pinball, 2014)

America's Most Haunted

Pinside rating

This game received 141 approved Pinsider ratings and currently rates 7.718 /10


Top 100 ranking

This game ranks #87 in the Pinside Pinball Top 100.

Score breakdown

Score breakdown in the 4 main categories:

Game design: 7.893

Artwork: 7.152

Sounds/Music: 7.685

Other Aspects: 7.813

Rating comments

There are 77 rating comments for this game.

Pinside staff rating

This is how we, the very knowledgeable (wink wink) staff & moderators rate this game. 4 of us have rated this game.


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Ranking history

An overview of this machine's ranking over the last years. Lower is better.

Rating history

An overview of this machine's rating over the last years. Higher is better.

Found 77 ratings (with comment) on this game

There are 77 ratings (that include a comment) on this game.
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5 days ago
This game is decent but nothing revolutionary. It has pretty bad art and the shots are alright but the rules are only alright. You shoot the same shot a number of times then battle a ghost which are like modes. It's decently fun and the jump ramp is cool. Fun, but nothing special.
64 days ago
Recently purchased HUO version of this game and have now put enough plays on it to render an opinion. This game is as fun as I expected it to be. I love the sense of humor in this game. It evokes the early Zucker Brothers era of humor (Airplane, Kentucky Fried Movie, etc). What I did not realize is how well this game shoots. I dare say it shoots better than my LOTR (less brick shots). The right Elevator/ramp shot is a great toy and when the elevator is down, the shot is super smooth. The game does lack a true orbit shot, though. The rules are great and really deep. I love the little side missions during boss battles. There are so many choices on how to play this game: go for multiball, go for minion battles, or battle the bosses. The lighting is excellent (my game has an LED strip in the back to light up the back panel). The backglass lights up different colors depending on the mode you are in due to the LED light strip in the back box. I really don't understand why more games don't do this. I even like the art package, but I do know that the backglass is an issue for some (FYI, it's REAL glass, not a translite). I think it works and I like it. I have the Topper from laseriffic and it is phenomenal. If you haven't played this game, give it a try if you see one. It's quite fun and if you like the slapstick humor, then you'll want more. The music is great, light integration is fun, shots flow well, and rules are surprisingly deep and varied. Love it! I think it will have staying power in my collection because it is truly unique.
65 days ago
Lots to see and do in AMH. A very deep game that rewards the home user who has time and patience to explore it. The overall theme of a fictional ghost hunting television show is quite weak. The art package isn't very well executed. The backglass is amateur-ish, with even the most basic element--the ghosts--needing to be better conceptualized. To me, there's a difference between kitsch parody done well, and kitsch parody for the sake of kitsch parody. I get that the game is a send-up, but it's trying way too hard. The voice call-outs, while funny at times, seem forced and the dialogue kind of lame. Huge points to Spooky and Ben Heck for pulling off a production game in this day and age, but it's overall feel is that of a homebrew game, and certainly feels out of place in a collection of Stern and WPC games.
70 days ago
AMH is a fun game it has a good layout and plays good. But, I don't like the backglass and i wish it had more toys and cool features, but I do really like the cabinet artwork.
4 months ago
I got bored with this one pretty quick. It plays alright but it is just so awful to look at that I can't believe that a machine was actually manufactured with such an amateur looking art package.
6 months ago
Enjoyable game. Doesn't feel like a first time effort for a company. I've only been able to play one example of it.
7 months ago
A great effort for all those involved in building this , but we have to rate it against tier 1 manufacturers and as such it doesn't match them in most areas. I will look forward to playing it again and other spOOky games.
7 months ago
Not a bad game, The play field seemed a little sparse. Not much else to say!
7 months ago
I've played this game a few times and really like it, my issue is that a ball always gets hung up or there is a small mechanical issue here and there. Otherwise very nice play field layout and a fun theme.
8 months ago
Real shame that more people don't have a chance to play this game more often ... great layout, good ruleset, challenging, fun game. For the first game from a new pinball company, its an amazing effort.
9 months ago
AMH is a surprising gem. Lots of fun for basically a fan layout. Reminiscent of 90s B/W games. The right orbit has some issues, hard to hit smoothly, but the jump is interesting. Campy humor in the modes and callouts. Silly theme, which turned people off initially. It sort of grew on me. It has issues losing balls into the apron area. Apparently, it was hard to keep working well on location. A great game for home. I suspect this will turn into a cult classic. Time to grab one and keep it. Will be tough to find in the future. My top candidate for a game that will appreciate in value.
10 months ago
Looks nice and played good for a companies first machine.
11 months ago
Hard to find and worth the search. The humor isn't for everyone but made us laugh.
11 months ago
Played and felt cheap. Couldn't get over the general feel. Sounds and humor good. I'd play it on a bar setting. Never own
1 year ago
Total amateur hour machine, comes across like DIY back yard job. I got bored after 3 games on it. Some might call it 'Boutique', I say no thanks I'll pass..Incidentally, saw same machine again a month later and it was not even working.
1 year ago
Not bad, but not reliable enough, doesn't feel solid enough, and not scary enough for the name / theme. All in all, a decent effort for Spooky's first game. It does get playing pretty fast at times and it is fun. I do like it, just not enough to want to own it.
1 year ago
Now with the new, and final, code updates, this game is just a great game. The game plays fast and hard. Its deep with code. There are so many different call outs that they never get repetitive. The layout is original. I love this game and I've owned one for at least a year now. The only things bad I can say about it are the jump ramp could have been made to shoot a bit smoother and the right kick out is annoying during multiball since it will just shoot it right down the drain if you don't know that its coming, which is hard to keep track of when you're in multiball. To me, this game is destined to be a classic and will be a sought after game the more people get to play one.
1 year ago
I have seen a few of these when traveling and always go straight for them and played them. I wish I would have ordered one new when they were only 5K. who knew. I will say they do feel a little cheep but a fun game for sure I would like to own one day...
1 year ago
My overall ranking doesn't reflect it; but of the current Spooky titles I prefer America's Most Haunted. The rules are perhaps not quite as innovative, but I'm a fan of the straight forwardness of this game, basically: investigate a location, with repeat shots, until you unlock a battle with the ghost that haunts that location. It's simple, but effective.
1 year ago
i do like this game for what it is, garage made with lots of issues
1 year ago
I purchased AMH #15 used and have had it in my collection for about a year. I bought it without having played it based on the theme, limited nature and the reviews and videos posted by Coast 2 Coast, Buffalo Pinball and others.

Pros - cool and interesting shots (like the jump ramp, hellevator ball lock, opening door and basement subway), varied rules and objectives that allow for different strategies, funny animations and audio clips that are campy, great service and support by Charlie at Spooky. The modes are extremely varied and present more than just "shoot the lit shot" through story animations and audio clips.

Cons - backglass is not great in my opinion, some ball sticks (especially if the game is not set perfectly or is nudged enough), game is darkish out of the box.

The game is not leaving my collection any time soon. I play it all the time and folks who come over to play gravitate to it instead of other games in my room.
1 year ago
This game is fantastic. But the ability to play flippy ghost is one the most amazing things I've seen in a pinball machine. Also, there is an elevator which is cool.
1 year ago
Didn't feel right looked unfinished felt clunkey
1 year ago
Owned the game for about two months now. I like the shots,the call outs, the lighting and the code. It does have a different "feel" but that is not bad just different. The game has a campy type theme and that is pretty cool. The code updates from Ben are excellent. Here is a guy on pinside discussing his next steps and looking for feedback. That in itself is special. I had to fix a couple of servo problems but now that everything is working I really like this game. Support from spooky is top notch.
1 year ago
As much as I want to support new pinball manufacturers like Spooky, I think this game is a cheesy clunker that should be put to sleep like I was playing it. The swinging door and the ghost shots were terrible, the rules were irrelevant and the game played like molasses oozing down the drain. I wish the new company all the best, but try again, please.

I wouldn't let this take up space in my house, and I recommend watching someone else play, but *you* shouldn't waste your time ;)
There are 77 ratings (that include a comment) on this game. Currently showing results page 1 of 4.

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