Quoted from J85M:Goldeneye Satelite catch and eject ball save between flippers are easily two of my favourite magnet features in the same pin.
You beat me to it...by FAR the best use of magnets ever.......BAR NONE !
That multiball start up on lost in space is the same way it starts on twister.
I see no ones has mentioned stern nba yet as few have actually played it.
I have one so let me explain. Shoot the ball into the saucer hole up near the center of the playfield. The ball lands in the scoop and is launched above the playfield, in the air to the basketball backboard in thefar left back corner of the playfield, thus causing the ball to make a perfect basketball shot into the hoop. A neat trick compliments of a magnet mounted to the backside of the basketball backboard.
Quoted from hassellcastle:That multiball start up on Lost In Space is the same way it starts on Twister.
That is one toy in X-Men LE
I was playing Addams Family yesterday and missed the swamp shot from the mini flipper but the Power magnets adjusted the ball's trajectory enough that I still made it.
Quoted from The_Dude_Abides:TOTAN fireball and Genie magnet that lowers ball under the playfield are my favorite uses of magnets to date. Pinball Magic's wand is pretty cool as well.
the totan fireball music is epic...it gets me soooo freaking pumped when I hear it!!!
Shadow has the BEST lock ever. Its there...its gone?!
My preference is for magnets (or most features for that matter) that are more interactive, and less of just a show.
It was mentioned briefly, but the pulsing magnasaves on Solar Fire, Jungle Lord, Pharaoh, and Grand Lizard are awesome! The BK one is just boring.
The one from Iron Man is pretty cool also.
Quoted from gabegabegabe:My preference is for magnets (or most features for that matter) that are more interactive, and less of just a show.
It was mentioned briefly, but the pulsing magnasaves on Solar Fire,
+1. Solar Fire has 3 pulses on each side too right?
Wow, not one mention of pinball magic! Or did I miss it?
Magic wand in pinball magic is hands down the best ever.
Pappy
Quoted from PappyBoyington:Wow, not one mention of Pinball Magic! Or did I miss it?
Magic wand in Pinball Magic is hands down the best ever.
Pappy
Yes, it's been mentioned.
The wand trick is cool but I can't get past the horrible mannequin hand (barely) holding it.
I'm a bit surprised no one's mentioned one of my favorite magnet trick games: Rollergames! It had a magnet on the tip of the upper flipper and a VUK on the other side of the playfield that would drop the ball just above the upper flipper, and the magnet would hold the ball in the right spot so the upper flipper can put it right up the ramp. The layout is very similar to High Speed, which isn't too surprising since Steve Ritchie designed both.
Quoted from northvibe:Shadow has the BEST lock ever. Its there...its gone?!
The first time I played it I was not watching close and I did not know what happened. it was awesome.
Quoted from TunaSled:Wow, not one mention of Pinball Magic! Or did I miss it?
Magic wand in Pinball Magic is hands down the best ever.
PappyYes, it's been mentioned.
The wand trick is cool but I can't get past the horrible mannequin hand (barely) holding it.
Well, It never bothered me until you mentioned it. Crap, now I'm looking at the hand too much..thanks;-(
Pinball Magic has the most creative use of a magnet ever in a pinball machine. It doesn't stop the ball, it doesn't throw it, it doesn't catch it. It does something totally different than anything else.
Check out this nice video of the games tricks. The wand is in there:
Pappy
Quoted from Rascal_H:Wow, have never played a Pinball Magic but might have to change my answer to that after seeing the video.
Not shown is the wand moves to the other side that has 2 target holes. By pressing the button the magnets turns off and you try to make it in whichever hole is lit.
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