This page provides an overview of what's in Star Trek: The Next Generation pinball machine and what's not. This can be a handy reference if you're looking at which machine you want to buy next!
See something on this page that is incorrect? You can correct it yourself! Well, if you have a Pinside user account that is.
Williams Electronic Games, Inc. (United States)
January 1st, 1993
11728 units.
Star Trek: The Next Generation on the IPSND.
4 player game
dot matrix display
wide body cabinet
automatic
No
Yes
Yes
No
4286
189
This machine has been rated by 189 users and currently ranks #11 in the Top 100
6
3
3
3
0
0
2
1
Yes
Yes
No
Arm to shoot
Fly a space shuttle through a tunnel system. The ship has three positions: left, center and right. You can steer it with your flipper buttons. Try to avoid the mines, but do pickup the 10 million pieces floating around! At the end of the tunnel complex you can find an artifact.
There were 200 ST:TNG 'prototype' models produced. These test models were released approximately 2 months before the regular production games were released. These prototypes have three differences from regular production games: 1) Artwork on backbox sides is silkscreened onto the backbox surface. Regular production games had a silkscreened decal applied. The edges of the decal are obvious on production games. 2) Red lenses on the gun turrets have a dome shape, whereas regular production games had a flat opaque lens inside the gun turret. 3) Test model games used special high-power FL-17636 flipper coils on all three flippers. Star Trek test models were the only pinballs ever produced by Williams that used these coils. Regular production games used the lower powered FL-11629 coils.