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The Getaway: High Speed II stories

There are 3 stories for this machine!

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Discovering a Classic

Written by moviereviews4fun, published April 23rd, 2008. Read 1034 times. 4 comment(s).

This was the first DMD game that my friend and I played on location when we first started getting into pinball in 1997 (he had a Gottlieb Buck Rogers, and I had a Bally Hokus Bokus EM).  Like most newbies, who I now watch play this game, neither one of us knew that we were supposed to take our hand off the flipper button to physically shift gears.  It took several two-player games before one of   Click here to read more...

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This story was written by moviereviews4fun, a Member since November 2005 with 1185 Pinside Karma points.




"He got away..." "HE WHAT?"

Written by gunstarhero, published July 26th, 2008. Read 588 times. 2 comment(s).

When you're starting with one of the all time most important pinball games, High Speed, as your base, it's going to be tough to not crank out a fun game. But at the same time, you have alot to live up to! Luckily for us, The Getaway: High Speed II, is up to the task.

The basic PF is very similar to High Speed in layout, insert placement and art design. But now it's dominated by   Click here to read more...

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This story was written by gunstarhero, a Member since July 2008 with 3000 Pinside Karma points.




Getaway - 2 way combo

Written by thokennedy, published June 23rd, 2010. Read 93 times. No comments.

This is regarding a feature in the game that some may not know about  (and no...not Secret Mania). A shot to the left orbit to the inner orbit with the upper flipper with grant a 2-way combo bonus. This may depend on the ROM (I have r2), the first time this awards 2 million, and each subsequent time the amount increases by 1 million. This is held over from ball to ball so   Click here to read more...

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This story was written by thokennedy, a Member since May 2010 with 1235 Pinside Karma points.






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